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How to start thieves guild oblivion
How to start thieves guild oblivion







how to start thieves guild oblivion

When you arrive in the Temple district, head to the eastern wall, then south a bit to find the door to Amantius' home.

how to start thieves guild oblivion

To beat Methredhel to the punch, though, you're going to be very quick, so fast-travel to the Temple district to get started. He'll simply wander the Elven Gardens district. Amusei is an idiot, and won't offer you any trouble when trying to complete this task. For a small bribe, Puny will tell you that Amantius Allectus lives on the far east side of the Temple district. Lucky for you, a beggar named Puny Ancus is sleeping on a makeshift bed no more than ten feet away. The only clues you have indicate that the diary is somewhere in the Imperial City and that the beggars might have some additional information about its whereabouts. Whoever can bring him Amantius Allectus' diary without killing him will have proved themselves worthy to follow the Gray Fox, or as Armand calls him, the "King of Thieves." To aid you in this endeavor, Armand offers to sell lockpicks for 5 gold/each. At the completion of the Finding the Thieves Guild quest, Armand will have proposed a contest to determine which of the three potential recruits will get to join the guild.









How to start thieves guild oblivion