
Miller Peshek at the beginning of the game is one such man, and is luckily hard to miss when the main quest takes you right to Rattay.


You might also consider paying for training sessions from NPCs who are familiar with the thieving art. For everything but the easiest locks, Henry isn't good enough at the beginning of the game, but the more you try, the more his skill will improve. The locks of Kingdom Come: Deliverance are fairly typical for an RPG and come in several different grades, indicated in parentheses as you aim at the mechanism. Later on, once the game has begun in earnest, you'll occasionally find them as loot, or you'll be able to buy them from shadier dealers dotted about. Treat your first picks with care, and consider saving the game before using them, as they are still expensive, not to mention fragile.

The first time you'll acquire some is in the opening area, in Henry's hometown. So carry as many picks with you as possible. The latter will happen often near the start of the game, as you fumble through the complex minigame. Or rather the humble lockpicks, since they're consumables that can wear out or break with use. You won't be opening much without it: the humble lockpick. After that, some advice on how to overcome locks more easily, and how not to get caught while doing so. Then we'll introduce you to the skill and its various upgrades. We'll start with the lockpick itself, the most vital tool of every master thief.

Therefore, this article reveals everything you need to know about lockpicking. It doesn't matter if you want to get equipment, food or other treasures – they can all be locked away from prying eyes. That's why the Lockpicking skill is one of the most essential in the game. (Also, heads.) Despite its more grounded world and its more mundane protagonist, when it comes to stealing, Kingdom Come: Deliverance is really no different.Īs you might expect, the game's most valuable items are usually stored behind locked doors or in secure chests, with complex locking mechanisms barring your way. Every true hero naturally includes lockpicking and maybe even pickpocketing as part of their repertoire – you don't save the world without first breaking a few locks. No wonder that, in so many RPGs, you tend to nick everything that hasn't been nailed down – anything to give you an edge over the harsh environment.
